Activities

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Showing 18 of 50 activities. To narrow your results, use the filters above.

Grades:
  • 9–12
Level: 2
Students will “mash up” an assigned product with one design influence from nature and present the product design to their peers using a free CAD software (such as Google Sketch).
  • Engineering
.pdf
Grades:
  • 9–12
Level: 3
Students explore the basic components of vehicle design and learn about the conditions affecting Mars rovers. They design an improved Mars rover by defining a problem and proposing a solution in the form of improved design elements.
  • Engineering
.pdf
Grades:
  • 9–12
Level: 2
Help students learn that radiation exists all around people both in natural and manmade ways in this activity. Students will use digital and/or print resources to learn about ionizing and non-ionizing radiation along with the benefits/risks associated.
  • Science
.pdf
Grades:
  • 9–12
Level: 2
Students will learn about the vastness of opportunities in the engineering field by studying more in-depth about 2-3 specific careers, exposing them to new career paths they might consider.
  • Engineering
.pdf
Grades:
  • 9–12
Level: 3
Students will use geometric shapes to design a unique three-dimensional object that has an everyday use.
  • Technology
.pdf

Fast Lane

  • Manufacturing
Grades:
  • 9–12
Level: 2
In this activity, students will investigate how electricity and magnetism are closely related by building and testing their own electromagnets.
  • Science
.pdf

Floating on Air

  • Manufacturing
Grades:
  • 9–12
Level: 2
Students will investigate the relationship between friction and motion by building a simple hovercraft.
  • Science
.pdf
Grades:
  • 9–12
Level: 3
In this activity, students will investigate how robots work including robotic parts and explain how energy is transferred to make different parts move.
  • Science
.pdf
Grades:
  • 9–12
Level: 3
In this activity, students work in teams to develop a method for creating a mathematical model of the path of a ball. The teams measure the height from which a ball is thrown, and the time taken for the ball to reach the ground.
  • Technology
.pdf
Grades:
  • 9–12
Level: 4
Working in groups, students will select a city and then use U.S. government census data to develop an algebraic relationship between time and population size.
  • Math
.pdf
Grades:
  • 9–12
Level: 3
In this activity, students will investigate factors that influence the temperature of an isolated system and relate this to average kinetic energy and thermodynamic properties.
  • Science
.pdf
Grades:
  • 9–12
Level: 2
In this lesson, students will work in teams to create a structure that will withstand simulated hurricane force winds
  • Engineering
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate, categorize and explore the multitude of IT career categories that are available through reading several IT-career cards.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will use a life cycle audit to evaluate a product’s environmental impact on society by proposing design changes in order to reduce the negative impact it could have.
  • Engineering
.pdf
Grades:
  • 9–12
Level: 4
In this investigation, students will design three different circuit arrangements with a switch capable of lighting a small light bulb. They will use the results of this investigation to determine the best configuration for wiring holiday lights.
  • Science
.pdf
Grades:
  • 9–12
Level: 2
Students will learn the positives and negative effects stress can have on the body. They will also learn the importance of managing their stress levels and practical tips for overall balance, health and wellbeing.
  • Science
.pdf
Grades:
  • 9–12
Level: 3
In this lesson, students will work in teams to design a pair of headphones specifically for children under three.
  • Engineering
.pdf