Activities

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Showing 18 of 178 activities. To narrow your results, use the filters above.

Grades:
  • 9–12
Level: 3
Students will work in small groups to stack Solo cups vs. Styrofoam cups to see how many of each it takes for the two stacks to be equal. Students will then derive a system of linear equations to model the scenario of the two stacks of cups.
  • Math
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate the application of 3D printing to space technology.
  • Math
  • Science
  • Technology
.pdf
Grades:
  • K–5
Level: 2
In this activity, students will 'become' water droplets and travel among the different storages of water.
  • Science
.pdf
Grades:
  • 6–8
Level: 2
Students will gain an understanding of rock types and their different responses to physical and chemical weathering.
  • Science
.pdf
Grades:
  • K–5
Level: 3
In this activity, students will create their own windmills and test them in a wind created by a fan.
  • Technology
.pdf

AI

  • IT
Grades:
  • 9–12
Level: 2
Students will investigate and categorize types of artificial intelligence to determine a protocol for the Turing Test.
  • Engineering
  • Technology
.pdf
Grades:
  • K–5
Level: 3
Students will examine two different techniques for mapping different aspects of the ocean, and will model those techniques on a small scale in the classroom.
  • Science
.pdf
Grades:
  • K–5
Level: 3
In this activity, students will learn the different techniques used to map the ocean, and will practice using those techniques themselves in the classroom.
  • Science
.pdf
Grades:
  • 9–12
Level: 2
Students will learn the foundations of cybersecurity and work together to analyze a variety of cybercrime scenarios. In addition, they will propose measures they might take to prevent each type of cybercrime from happening to them.
  • Technology
.pdf
Grades:
  • K–5
Level: 1
In this activity, students will evaluate different 'before' and 'after' stations to decide if heating and cooling changes are reversible.
  • Engineering
.pdf
Grades:
  • 9–12
Level: 2
In this activity, students will work in teams and use the approach of biomimicry to build an Adaptation Station that will enhance life for humans living in a specific environment.
  • Science
.pdf

Blowin' in the Wind

  • Manufacturing
Grades:
  • K–5
Level: 2
In this activity, students will create their own windmills and test them against the models made by their classmates.
  • Technology
.pdf

Bottle Music

  • Manufacturing
Grades:
  • K–5
Level: 2
In this activity, students will make sound three ways: by blowing across the top of a bottle, tapping a glass, and running a finger around the rim of a glass.
  • Science
.pdf